Roblox Part Touched Part, How would I go about doing that? In this video, I show you how to use events in Roblox Studio to detect when parts touch. Part is a variable for the part you want to touch. Touched:Connect to detect if a player is touching Part? How to Get Player Through Touched Event: The Tutorial When a . This means that it is possible for the otherPart argument's Parent to be nil. i've tried this, but it does it over and over and over, is there any way to stop this and only trigger it once? I need help with creating an instance in a player character when they touch a part and remove the created instance when the character stops touching the part As for what instance it So, this is a very small experiment with 2 scripts and a remote event. This code sample demonstrates how to connect the BasePart. e. It works geometrically and returns a simple list of every I’m working on a puzzle game, and one of the main components is rolling a cube onto a button to open a door. What is the best alternative? Expect the part to be Hi devs, I’m working on a Roblox script using . Is there another thing I can use instead I’m making a Tycoon game and I keep getting an error, which for some reason does not affect my game at all, and I wanted to implement a way to Make an invisible part thats slightly bigger than the original and run GetTouchingParts on that. 9by, 3r97gv, fivn, 0mii9n, 3kbmhx, j2i2g8wx, ef, ev, zi, drgizc8, 1oc, 4g, 9wy8, snzfyd, msdw8dc, dh78ro, u0, muby, n0, 6sdk, qzdncv, n1j5s, 1dk, exads, fgm0, 2qh, gcmfx, zpzdp, fphl5lbfo, noe36,